7/23/2023 0 Comments Vox machina vs vecna![]() While the talent of the players was never in question, the Briarwood Arc really shows the range that they brought to the table. This is definitely the best Vox Machina arc for viewers who like their DnD mixed with horror and mystery. Matt Mercer really shines as a DM here playing the Briarwoods with beautiful menace and creating some of the most viscerally horrifying series descriptions with the group in Whitestone proper. With extremely memorable villains, a personal stake for a member of the group, and consequences for Vox Machina as a whole should they fail, the arc truly hits the ground running after the series found its feet in the Kraghammer and Vasselheim Arc. The Briarwood Arc is when Critical Role finally and properly locks into what it wants to be as a show. Related: Critical Role: Best Player Character Romances, Ranked For people who love D&D for the chance to see their character evolve with the story, this is the arc that really showcases how campaign character growth can really flourish and flesh out a character. The real star here comes from the evolving character dynamics between the group, especially in the burgeoning romances between Percy and Vex along with Keyleth and Vax. However, the length does work against the Arc with the preparations leading up to the dragon fights feeling a bit more repetitive. Not to mention the fights with the four members of the Chroma Conclave, which are still incredibly tense and well-executed fights against extremely powerful opponents. Some of these events are Vax becoming a paladin of the Raven Queen, Keyleth squaring off against the green dragon Raishan, and Grog's intense fight against Kevdak. In it, a lot of the biggest moments for character growth and development happen. More importantly, there is definitely a thread of reaffirming their friendships and found family during this time as well, especially after Scanlan's sudden yet heartbreaking departure from the group.Ĭonsidered by many to be the best Vox Machina arc, the Chroma Conclave Arc is the longest one in the first campaign, taking up 46 of the 115 episodes. However, Taryon Darrington was a great addition to the group, allowing audiences to see how much the members of Vox Machina have grown in comparison to a relatively green adventurer. After all the tension of Chroma Conclave, this arc feels like a needed breath of fresh air for players and viewers alike.ĭue to this more meandering nature, parts of the Darrington Arc do feel like they run a bit longer than they have to, which is ultimately why it's rarely considered the best Vox Machina arc. This arc is about wrapping up lingering plot threads: the Rakshasa in the Nine Hells, finishing Keyleth's Aramente, and traveling through Marquet. Related: Critical Role: The 10 Best Guest Player CharactersĪfter the extremely long and emotionally exhausting Chroma Conclave arc, the Taryon Darrington Arc, where Scanlan leaves the group and the eponymous character takes his place, is definitely the Vox Machina Victory Lap. Coincidentally, there is also some interesting foreshadowing in this arc that makes sense upon a rewatch, particularly with Vax and his eventual connection to the Raven Queen. With some great guest players and a really fun storyline about joining the Slayer's Take guild, the Vasselheim half of the arc really starts to solidify some of the sillier and light-hearted aspects of the series. The second half - where the group journeys to the city of Vasselheim - is where the arc actually hits its stride. So, naturally, the Kraghammer half where Vox Machina journeys into the Underdark to find Lady Kima has some growing pains, and is far from being the best Vox Machina arc. Matt Mercer needed to craft satisfying narrative stories for viewers and players. The cast had to get used to their game taking place on camera and all the story developments that came with that. This is mainly due to this period being one defined by adjustment. ![]() The very first arc of Critical Role, it's unsurprising that the Kraghammer and Vasselheim stories are the weakest in the Vox Machina campaign.
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